![]() ![]() I mean, is it just glitter in transparent medium? I think I can toss the pot now… Previously I had been using Auric Armour Gold in the recipe, which is just a terrible color. Needless to say, I’m very happy with the method and will be using it for all future Revelators. It requires less paints, is more pleasant to paint and, with the additional contrast, looks better too. ![]() The first was a new recipe for the gold bits. In addition to paying attention to the volumes, I tried a couple other new things as well. I think I managed to pull it off pretty nicely, and the gray armor reads more or less as Dawnstone, which was the target. My goal was to get the armor looking matt, not reflective with the extreme value contrasts of NMM. It took a bit of back and forth to get the shadows and highlights looking appropriate (ish), but I’m very happy with the result. I wanted to practice painting volumetric lighting rather than just edge highlighting everything once or twice. I’m very proud of the helmet modification, and now with paint on it you can actually tell what’s going on.Īs he’s not a part of my existing army (of mini marines), I painted him a bit differently. This model was built at the same time as the Templar, and as discussed previously, he’s converted a bit and is a mix of Firstborn and Primaris Marines. First I’d have to get some more running legs! If you know your Space Marine markings, you’ll see they’re the beginnings of a Tactical Squad, though when I’ll get to making the rest of the battle brothers is anyone’s guess. These two marines are not yet part of a larger squad, just two models I liked the idea of and kitbashed. I probably should’ve gone even thinner, but I think the effect is convincing enough. It was done by glazing with a couple of blue paints and white. The other bit which I thought was successful is the glow effect on the power sword. I’ll keep on practicing with the glazes on future heads, and I think the next step will be some tattoos. This was just (very thin) Drakenhof Nightshade, and it worked out really well! I think it’s about the best face I’ve painted. Once again I added some color to the face with thinned-down Carroburg Crimson, but I also tried doing stubble. Modern Space Marine heads are always a treat to paint – expressive, very well defined and relatively large – and this applies especially to the Primaris ones like on this model. Painting the sergeant’s face was the most rewarding bit. The yellows were annoying though… Always seem to get some grit in the paint, and don’t really understand why. Doing just a single highlight on just the upper edges of the model was pretty quick, the metallics were fine and using Contrast paints instead of washes felt like a good call. Happily, I had done a large part of the annoying work (carefully layering Dawnstone) previously, so now I got to start with the more fun stuff. I’ve previously said that I don’t much enjoy painting this scheme anymore. Right away! Odd… But here they are, two mini marines painted much more simply than the Primaris of the last post. Huh… In the last post I said that felt like painting some more Revelators, and I actually ended up doing so. Fairly unimpressive as sculptures go, but it’s something more than just gap-filling, and I’m very happy taking these baby-steps in my sculpting journey. This is anachronistic as I’ve already shown a more recent version with one more square, but let’s do it anyway… The ork helmet visor scores me the “sculpt something on a model” square. To finish up this post let’s return to the hobby bingo card. #Space sharks 3d shoulder pad skin#I’ll be painting the models with Contrast paints and some additional highlighting, like my previous ones, but this time I’m planning on varying the skin tones and cloth colors a bit more. I used Citadel cans this time – expensive, but they haven’t let me down so far (knock on wood), and seem to be a bit smoother than the automotive ones I’ve used. Nothing special with these ones, they’re all stock, but they’ve been zenithally primed. The final group of models is a set of 10 Poxwalkers. The standout features are the resin books and candles I got from Greenstuffworld. The models themselves have been done for quite a while, but I finished their bases only recently. Speaking of bases, above you can see some new Imperial cultists / Cawdor. As it’s supposed to be a repair machine of sorts, I thought I’d use the Necron corpse, originally meant for the Primaris Captain’s base, here. The models are shown mainly for their bases, especially on the Reanimator. No real conversions here either, the only thing I did was to clip the bayonet off of the Warden’s gun, as I did with all my Warriors. Then it’s on to the Necron side of the box. ![]()
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